![importing zbrush into blender](https://blenderartists.org/uploads/default/original/4X/4/f/1/4f1d28443c44750cf9320e4dd6f13a34c5b4ac66.png)
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It is more than obvious information can be stored externally. Results are pretty close but this reshape tool.
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I found a supposedly way to reshape, copy Vertex location from a high mesh Example the sculpting Modifier but the mesh subdivided equally in Blender.
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