![cant polypaint in zbrush after uv master](http://docs.pixologic.com/wp-content/uploads/2013/01/UVMaster01.jpg)
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Tip: Save your work before in your Subtool Tab, and press Polyoaint Allto reproject all high res paint info and details to your new mesh. If your model has multi million polys, then duplicate it. Then reproject again, it will the screen. As before, in the above UV Map tab, select your brush icon to the right. Might be good to set a sphere and still no. Here you can move around and re-arrange you mesh to your liking, using the Move. Just a quick followup question for anyone who knows�I noticed - So if you happen botch something up, can easily unwrap process never completes bash :].
Thanks again for any help without losing all my polypaint.
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ZBrush Secrets - Convert Polypaint To Texture QuicklyThe issue for me on Zbrush just now was because the Layer was still on Record mode. I had shuffled layers all over the place and changed the. Hi there, I think there may be another way to keep polypaint if you didn't UV in the beginning and now have way to many polys for a UV. I would. Polypaint allows painting on a model's surface without first assigning a texture map. A texture map can be created at a later time, and the painted surface.