![zbrush transparent material](https://i.pinimg.com/originals/53/d6/60/53d660c38250baa8a50e6086c4f54090.png)
Text in zbrush 4r7
The left side of the GammaReflection Fresnel and the curve defines the transparency all four channels active, and edges where the surface faces a right angle from you.
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The size defined is relative hard edges, such as cubes.
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Visibilty and TransparencyYou can use the paint layer Opacity channel to paint a transparent effect on a mesh. In the Layers window, switch to the Paint tab. I've found a few ways that feel rather hackish and all have their own drawbacks or quirks. Like a shrinkwrap modifier with a slight offset. If your material has a transparent component, you can use "Viewport Alpha" under Settings in the Material tab of the Properties window. Set it.
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