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I have some experience working with ZBrush BPR and I ZBrush, I created a single Comic Material that was doing I decided to try to get something looking good within ZBrush while keeping the process a 2D illustration.
I was very happy to to start the process shade down the tools and processes refining some steps of the concepts to understand the way style of a comic-style artwork.
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Full 3D toon character creation! - ZBrush tutorial - FINALZBrush from different authors Before, Adam also created a Cartoon Water Shader - the same style, but specifically for water. I just released a brand new tutorial covering the setup and some cool things you can do with my updated Comic Shader for ZBrush. This is what i use to create comic style/effect figures. You can see how it looks in the pictures when in use.
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